Once unlocked, you can choose to use the new product. Clicking on the item on the menu tab will tell you how many need to be sold to unlock the next variety.
![delicious emily games in order of release delicious emily games in order of release](https://www.bdstudiogames.com/ugc/delicious-emily-s-road-trip-mouse-locations_1558670028045_1.jpg)
Each product has several varieties that you can unlock. If this happens, you can play the level twice: once to complete the challenge and once to reach three stars. Tip : Sometimes you can't both complete a challenge and get three stars in a story level. Each challenge completed, whether in a challenge level or story level, earns a diamond. Challenges don't have to be completed in the regular story levels, but give a diamond if you do complete it. Most of the levels have a challenge to be completed, and there are also challenge levels to complete. The challenge levels have a set amount that must be met, without the option of earning more than one star. You will win the level as long as you earn one star. The score for the story levels is measured in one, two, or three stars, depending on the amount of points you earn. Customers will become impatient and pay lower tips if they have to wait in line behind other customers for too long. If he becomes furious it is shown by a storm cloud a furious customer needs to be served immediately or he will leave and you will be penalized -50. If a customer is angry, his face becomes red. You will know if a customer has maximum happiness (is ecstatic) because there will be a pulsing heart next to his head. Unfortunately, the customers don't have happiness levels shown by a number of hearts next to them as many other games do, so you have to pay attention to customer facial expressions to know how they are feeling.
The higher the customer happiness-the more hearts a customer has-the greater the tip. When a customer is waiting to pay you will see an image of bills and coins the coins represent the tip. Tip: If you make a mistake and put something on your tray that you don't need, click on it and it will be removed from the tray. Counter customers will immediately check out, while table customers take time to eat. Click on the product requested, then click on the customer to serve it.